DooVR
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This is the complete list of members for Cylinder, including all inherited members.
color (defined in Entity) | Entity | protected |
createCylinder(float radius, int segments) (defined in Cylinder) | Cylinder | |
Cylinder(glm::vec3 _pos, float _rad) (defined in Cylinder) | Cylinder | |
Cylinder() (defined in Cylinder) | Cylinder | inline |
getColor() (defined in Entity) | Entity | inline |
getColorB() (defined in Entity) | Entity | inline |
getColorG() (defined in Entity) | Entity | inline |
getColorR() (defined in Entity) | Entity | inline |
getOrientation() (defined in Entity) | Entity | inline |
getOtype() (defined in Entity) | Entity | inline |
getPosition() (defined in Entity) | Entity | inline |
getRadius() (defined in Cylinder) | Cylinder | inline |
orientation (defined in Entity) | Entity | protected |
oType (defined in Entity) | Entity | protected |
position (defined in Entity) | Entity | protected |
render() (defined in Cylinder) | Cylinder | virtual |
setOrientation(float *o) (defined in Entity) | Entity | inline |
setPosition(float *p) (defined in Entity) | Entity | inline |
~Cylinder(void) (defined in Cylinder) | Cylinder |