Here are the classes, structs, unions and interfaces with brief descriptions:
CBox | |
CCylinder | |
CDevice | A class that handles vrpn connected devices |
CEntity | |
CMatrix | |
CMatrixStack | |
CMesh | A class representing a modifiable 3D mesh |
CPlane | |
CShader | Class for loading, compiling and assembeling shader program |
CSphere | |
Ctriangle | Data structure containing three indices of the vertexArray that make a certain triangle |
Cvertex | Data structure containing the coordinates and normal coordinates of a vertex, aswell as a pointer to an adjacent face |
CvertexInf | |