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| Plane (glm::vec3 _pos, glm::vec2 _dim) |
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glm::vec3 | getNormal () |
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void | setNormal (glm::vec3 n) |
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void | updateVertexArray (double x, double y) |
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void | render () |
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glm::vec2 | getDim () |
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char | getOtype () |
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glm::vec3 | getColor () |
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float | getColorR () |
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float | getColorG () |
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float | getColorB () |
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float * | getPosition () |
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void | setPosition (float *p) |
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float * | getOrientation () |
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void | setOrientation (float *o) |
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char | oType |
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float | position [3] |
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float | orientation [16] |
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glm::vec3 | color |
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The documentation for this class was generated from the following files: