DooVR
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This is the complete list of members for Mesh, including all inherited members.
dilate(float *p, float lp[3], float rad, bool but) (defined in Mesh) | Mesh | |
getIndexList() (defined in Mesh) | Mesh | |
getisMoved() (defined in Mesh) | Mesh | inline |
getOrientation() (defined in Mesh) | Mesh | inline |
getPosition() (defined in Mesh) | Mesh | inline |
getVertexList() (defined in Mesh) | Mesh | |
Mesh() (defined in Mesh) | Mesh | |
render() (defined in Mesh) | Mesh | |
setisMoved(bool b) (defined in Mesh) | Mesh | inline |
setOrientation(float *o) (defined in Mesh) | Mesh | inline |
setPosition(float *p) (defined in Mesh) | Mesh | inline |
updateArea(int currVert) (defined in Mesh) | Mesh | |
~Mesh() (defined in Mesh) | Mesh |