|
DooVR
|
This is the complete list of members for Mesh, including all inherited members.
| dilate(float *p, float lp[3], float rad, bool but) (defined in Mesh) | Mesh | |
| getIndexList() (defined in Mesh) | Mesh | |
| getisMoved() (defined in Mesh) | Mesh | inline |
| getOrientation() (defined in Mesh) | Mesh | inline |
| getPosition() (defined in Mesh) | Mesh | inline |
| getVertexList() (defined in Mesh) | Mesh | |
| Mesh() (defined in Mesh) | Mesh | |
| render() (defined in Mesh) | Mesh | |
| setisMoved(bool b) (defined in Mesh) | Mesh | inline |
| setOrientation(float *o) (defined in Mesh) | Mesh | inline |
| setPosition(float *p) (defined in Mesh) | Mesh | inline |
| updateArea(int currVert) (defined in Mesh) | Mesh | |
| ~Mesh() (defined in Mesh) | Mesh |
1.8.9.1